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Posted On Jan 07

Build and Release Specialist [Splinter Cell]

Ubisoft

Location : Toronto, ON (or) REMOTE

Headquarters : Montreuil, France

Hiring Mode : Full Time

Experience : Mid Level

Ubisoft
Toronto, ON
Remote
Full-time
Company Description
Ubisoft Toronto Inc.
224 Wallace Avenue. M6H 1V7
Toronto, Ontario
www.toronto.ubisoft.com
Location of position: Toronto, Ontario; Remote Work Opportunities Available
Our Mission
  • Ubisoft’s 19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game changing challenges, cutting edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Our Studio
  • Ubisoft Toronto is one of the largest development studios within Ubisoft, employing talented developers from around the world. We create worlds and tell stories that grip you, inspire you and challenge you. Since opening in 2010, we have shipped innovative game projects on some of Ubisoft’s biggest brands: Assassin’s Creed, Far Cry, Watch Dogs, For Honor and Tom Clancy’s Splinter Cell.
  • Most recently, we launched Far Cry 6, the most ambitious Far Cry game to date, featuring the talented Giancarlo Esposito as Anton Castillo. Our studio has also led the development of the newest game in the Watch Dogs franchise – Watch Dogs: Legion (2020), a stand out for its tech and design work, play as anyone gameplay in an open world, and rich and detailed rendition of a future London. Starlink: Battle for Atlas (2018) was Ubisoft Toronto’s first new IP, using technology that seamlessly blended physical and digital gameplay. Splinter Cell Blacklist was the first title released by Ubisoft Toronto in 2013. We have an exciting roadmap of projects for the future and can’t wait to share more details.
  • Are you looking to work with enthusiastic experts who are tackling industry-changing challenges in entertainment and beyond? At Ubisoft Toronto, we are always striving to get better, be better and do better – embracing innovative ideas, exploring new technologies, and working together courageously and collaboratively.
Job Description
  • We’re working on a Splinter Cell remake, assembling a team with passion, drive and respect for the trifocal goggles. This is an opportunity to be part of a treasured franchise, rebuilt on Ubisoft’s Snowdrop engine to deliver next-generation visuals and modernized stealth gameplay, while preserving what's at the heart of the Splinter Cell experience.
On being a Build and Release Specialist at Ubisoft Toronto:
  • The Build and Release Specialist will ensure the development and improvement of the build and deployment pipeline and tools for our game projects, while embracing the DevOps philosophy.
  • In a cutting-edge tech environment that combines C++, C#, Go, Python (and more) and targets a variety of platforms, game consoles, and cloud providers, you’ll be responsible for assessing existing solutions and tools to establish an up-to-date pipeline for production teams to easily compile, test, deploy, and integrate.
  • As a key member of the production team, you will be ensuring that tools and systems are running correctly, providing daily project support to the development teams, and ensuring that production and project submissions go smoothly.
  • Type of Position: Permanent, full-time; Toronto, Ontario; Hybrid, flexible work environment
The daily life of a Build and Release Specialist at Ubisoft Toronto:
  • Develop a modern build solution, improving build distribution by using tools and solutions to manage dependencies (NuGet, Docker, etc.).
  • Integrate new and evolve existing solutions to handle distributed testing and complex, multi-platform integration tests + implement metrics and tools to follow quality and performance.
  • Collaborate with game development teams to enhance our current deployment processes for both SDKs (Artefactory/Conan, etc.) and online services (Docker, Kubernetes, etc.).
  • Evaluate and implement technologies & review and adapt our best practices.
  • Gather and understand team needs to enrich the pipeline, help replicate it, and make it a new standard for a wide range of SDKs and online services.
  • Act as a go-to person and expert in all topics DevOps (e.g. automation, infrastructure definition, configuration management, deployment, monitoring, continuous integration and delivery, etc.).
What it takes to make it
  • Around 3 years of software development experience (as a build and release engineer, a huge plus)
  • In-depth knowledge of CI/CD pipelines and deployment tools (ideally for both SDKs and online services: Git/GitLab, Jenkins/Team City or equivalent, NuGet, Artifactory, Conan, and Docker/Kubernetes)
  • Understanding of scripting languages
A highly collaborative spirit:
  • you’re able to collaborate with an array of teams from a variety of technical backgrounds
  • Excellent communication and interpersonal skills
  • Attention to detail, critical thinking, resourcefulness, and plenty of flexibility
  • Ability to resolve problems and take initiative + quickly grasp and adapt to new tools and environments
  • We know that skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.
We Offer:
  • A hybrid, flexible work model
  • Six weeks of vacation
  • An enhanced parental leave program
  • Competitive Salary
  • Comprehensive Benefits Package:
  • Disability Insurance
  • Dental Insurance
  • Extended medical insurance
  • (Optional) RRSP contribution
  • Relocation Assistance
  • Bonus (If Applicable)
Life at Ubisoft
  • At Ubisoft Toronto, we look for people who are excited to create the future of games in one of the most diverse cities in the world. We believe that embracing our individuality helps us build stronger creative teams and develop better games for all players.
  • When you’re a member of our team, your professional development is a priority. You’ll have opportunities to be challenged, learn and grow in your role. Pushing the boundaries of what’s possible within game development while working with Ubisoft’s most powerful technologies – from game engines to performance capture and more. Annual performance reviews and salary increases will help you further your career and grow with our studio. We also offer hybrid remote work options, six weeks of vacation for all employees, an enhanced parental leave program, a comprehensive health benefits package, generous RRSP matching, industry education support, training and career development.
  • We celebrate the big and small moments together – with virtual events, get togethers, giveaways and more. In addition to our “right to disconnect” philosophy, the studio offers a variety of health and wellness initiatives including yoga, an on-site gym, flexible work hours, and other programs to create a better, sustainable work environment for our teams.
  • We encourage you to read our Code of Conduct prior to applying. It is our collective responsibility at Ubisoft Toronto to maintain a respectful and inclusive work environment, and be the best possible place to work and grow. Knowing and respecting our Code of Conduct’s principles and guidelines is key to achieving that goal.
Join Us!
  • At Ubisoft Toronto, we believe diversity is our studio’s biggest strength. We’re committed to creating an inclusive workplace that reflects the diversity of our player community, is inclusive and respectful of the individuality of our team and embodies our core values – trust, integrity, excellence and care.
  • We encourage applications from Indigenous people, racialized people, neurodivergent people, people with disabilities, people from gender and sexually diverse communities and/or people with intersectional identities.
If this sounds like your kind of studio, what are you waiting for?
  • Ubisoft Toronto is committed to providing accommodations for accessibility upon request.
  • We thank you for your interest, however, only those candidates selected for an interview will be contacted. No agencies please.
Additional Information
  • All your information will be kept confidential according to EEO guidelines.
Ubisoft